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    Deadlock dev teases the community over its favorite hero that was briefly tested and removed: 'We made delicious stock out of his bones and meats'

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    For all the Divinity dev details Larian isn't ready to comment on, we got a firm answer about the game's controls: the studio's sticking to its guns on no WASD movement

    Divinity: Original Sin 2's brilliant armor system is one of a kind in RPGs, and I'm bummed we'll apparently never see it again

    Phasmophobia developer announces new indie publishing label: 'We’re now in the place where we want to support studios…and provide the support I'd have appreciated at the start of my journey'

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    Moppu Coming to Hello Kitty Island Adventure

    Seems like everyone forgot the 'Consumer' part of the Consumer Electronics Show this year

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