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    Bungie is considering a dedicated duos mode and time-to-kill changes after Marathon server slam feedback

    One of the most impressive Star Wars mods in history just got a huge update, and co-op is on the table for the future: 'It has been almost a year-long journey to get to this point'

    Complaints about HMRC surge to five-year high as redress payments rise

    Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    It's taken 2 decades to appear, but this fan-made spiritual successor to Command & Conquer: Renegade has finally hit 1.0: '12 years of beta testing has led us to this'

    Kiss goodbye to Ghost of Yotei on PC: Sony is U-turning on its 'let's put our games on PC' strategy and bunkering back down with console exclusives, says Bloomberg

    Stardew Valley has basically become the Tolkien of cozy gaming

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