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    Sintopia, the management sim that smashes together Dungeon Keeper and Black & White, will stand before Steam's pearly gates for judgment in April

    Inzoi Studio head says early access was unavoidable, but he feels kind of bad about it: 'The users are testing it on our behalf, so I always feel sorry for them'

    Innovate UK names winners of first Agentic AI pioneers prize

    Zero Parades devs knew they didn't want to make another cop game after Disco Elysium: 'How people think of the police these days, it's a bit different'

    From Industries to Ecosystems: How Ulugbek Mirzamukhamedov Embodies a New Business Model in Uzbekistan

    Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'

    Zen, walking meditation photography

    Deus Ex: Invisible War's audio director says 'there was room for improvement,' but remains proud of the team's work

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