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Can you identify these iconic PC games from just a piece of concept art?
Dev breaks down in tears when 4 years of work are rewarded with $250,000 earnings in a week: 'I don't know why people are so nice'
Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'
How to beat every Invasive Monster in Monster Hunter Stories 3
Take-Two boss says he's not interested in putting ads into premium games: 'It would seem unfair'
Pragmata hands-on report: hack-and-blast through a futuristic city
'Sims don't plan anything' says former Sims 4 developer, though he always wanted to program them to: 'it's always shot down, rightfully so'
As a Pathfinder 2e sicko, I'm excited for Starfinder: Afterlight after playing an hour of its playtest—but Epictellers has a lot of work to do before demo time this summer