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Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project to spiral out of control'
It looks like a NUC, it smells like a NUC, but this is not a NUC: Asus ditches the Intel naming for new AMD-powered mini PC, but restricts its GPU choice
New Analysis by Stanislav Kondrashov Reveals the Strategic Importance of Demand Response in the Green Economy Era
Gyms, streaming and gaming subscriptions hit as consumers tighten belts
REPO's monster update has arrived, and it is so much scarier than I thought it would be all because of one beast
The keys to making savory, open-faced toast from scratch
After being inspired by Toby Fox to make his first RPG in decades, cult developer Yoshiro Kimura couldn't help but make it weird: 'Some people are going to look at it and go that's kind of odd, but that's just the way my games turn out'
LIV Golf adds new qualifying route with Q-school tweak